list.h1
#include <string.h>#include <stdio.h>
#include <iostream.h>
#include "base.h"
//整型链表类
#ifndef LIST_H
#define LIST_H
class list
{
protected:
list *head;
list *tail;
list *next;
list *freepoint; //游标指针
int m_num; //成员的值
int m_count;//成员数量
public:
list ()
{
head = tail = next = freepoint = NULL;
m_count = 0;
}
list (int value)
{
head = tail = next = freepoint = NULL;
m_count = 0;
Append (value);
}
list (list& _list)
{
head = tail = next = freepoint = NULL;
m_count = 0;
for (int i = 1;i <= _list.Count();i++)
{
Append(_list.Get(i));
}
}
/*########################*/
//void list::Insert (int value,int pos)
//插入链表中的指定位置
/*########################*/
void list::Insert (int value,int pos)
{
//插入的位置大于现有成员数量
if (pos >= Count())
{
Append(value);
return;
}
//插入到第1个位置
else if (pos == 1)
{
list *item;
item = new (list);
if (! item)
{
PRINT("Allocation error!");
return;
}
item->m_num = value;
item->next = head;
head = item;
m_count++;//成员数加1
return;
}
//插入到中间位置
else
{
list *tmp;
tmp = head;
int t_pos = 1;
while (tmp)
{
if ((t_pos + 1) == pos)
{
list *item;
item = new (list);
if (! item)
{
PRINT("Allocation error!");
return;
}
item->m_num = value;
list&front = *tmp;//指向要插入位置的前一个成员
tmp = tmp->next;//指向要插入的位置;
front.next = item;
item->next = tmp;
m_count++;//成员数加1
return;
}
tmp=tmp->next;
t_pos++;
}
}
}
/*########################*/
//void Close ()
//修改成员的值
/*########################*/
void Close ()
{
list* tmp;
tmp = head;
while (head)
{
tmp = head;
head = head->next;
delete tmp;
}
head = tail = next = freepoint = NULL;
m_count = 0;
m_num = NULL;
return;
}
/*########################*/
//void Set (int value,int pos)
//修改成员的值
/*########################*/
void Set (int value,int pos)
{
list* tmp;
tmp = head;
int i = 1;
while (tmp)
{
if(pos == i)
{
tmp->m_num = value;
return;
}
tmp = tmp->next;
i++;
}
PRINT("member is not exist!");
return;
}
/*########################*/
//void Append (int value)
//按顺序加入链表
/*########################*/
void Append (int value)
{
list *item;
item = new list;
if (! item)
{
PRINT("Allocation error!");
return;
}
item->m_num = value;
if (tail)
{
tail->next = item;
}
item->head = tail;
tail = item;
item->next = NULL;
if (! head)
{
head = tail;
}
m_count++;//成员数加1
}
/*########################*/
//int Find (int value)
//在链子表中查找,找到返回下标,否则返回-1
/*########################*/
int Find (int value)
{
list* tmp;
tmp = head;
int pos = 1;
while (tmp)
{
if(value == tmp->m_num)
{
return pos;
}
tmp = tmp->next;
pos++;
}
return -1;
}
/*########################*/
//int Retrieve ()
//从前往后出链表
/*########################*/
int Retrieve ()
{
if (head)
{
int tmp;
list* p;
p = head;
tmp = head->m_num;
head = head->next;
delete p;
PRINT(tmp)
return tmp;
}
else
{
PRINT("list is empty!");
return NULL;
}
}
/*########################*/
//int Get (int pos)
//取得链表中指定成员,下标从1开始
/*########################*/
int Get (int pos)
{
list* tmp;
tmp = head;
int t_pos = 1;
while (tmp)
{
if (pos == t_pos)
{
//PRINT(tmp->m_num);
return tmp->m_num;
}
t_pos++;
tmp = tmp->next;
}
PRINT("member is not exist!");
return NULL;
}
/*########################*/
//int First ()
//取得链表第一个成员
/*########################*/
int First ()
{
if (head)
{
freepoint = head->next;
return head->m_num;
}
PRINT("member is not exist!");
return NULL;
}
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